S-GAME quotes "more than 30" primary weapons and 25 Phantom Edges for the full game. This table lists only weapons we can point at a source for: 4 primary weapons and 6 Phantom Edges have a confirmed slot, and 10 are named but not yet placed in a slot. It becomes All Weapons Database once the retail equipment menu has been checked in full, not before.
Last verified Sep 25, 2026 · Superseded entries link forward, never deleted
Weapon images are illustrations based on the in-game models, not screenshots. Click any image to compare it with the in-game equipment menu.
Image
Weapon
Type
Mechanic
Acquisition
Confidence
White Serpent & Crimson Viper
Twin blades · primary weapon
A square/triangle combo ends by hurling the shorter blade as a projectile. Can execute near-death enemies from range.
Not stated
Jagged Steel
Blade, bleed build · primary weapon
Every hit fills the target's Bleeding meter; overfilling it triggers Hemorrhage. L2 art: a frenzied flurry that can also trigger Hemorrhage (costs 1 charge).
Not stated
Bashpole
Sledgehammer · Phantom Edge
Hold R2 for a sledgehammer swing that ends in a shockwave ground slam; tap R2 mid-air to slam down with a shockwave. Owning it lets you smash through weak plank floors, even unequipped.
Dropped by boss Wan Jun "Coppermaul" (pickup prompt after the fight)
Seamless Death
Twin rings · primary weapon
Combo finishers throw both rings as homing ranged attacks. Dodging (R1) briefly phases you out of existence.
Not stated
Ink Cut
Straight sword · Phantom Edge
Tapping R2 performs a 3-hit mid-range combo; if the combo is interrupted after the second hit, its damage effect lingers. Bonus damage and stun against the boss Huangxing.
Not stated
Night Owl
Longbow
Hold R2 to charge a shot for higher damage.
Not stated
Juggernaut
Serrated greatblade · primary weapon
Each successful parry stores a charge; at full charge the blade turns red and Triangle unleashes a sweeping cleave. L2 art: a series of overwhelming attacks (costs 1 charge).
Not stated
Soft Snake Sword
Flexible sword
Hold L1 and tap Triangle just before a hit lands to deflect it and heavily cut the attacker's Sha-Chi. Hold L1 + Square for a blade barrier that cuts through thread-type attacks.
Not stated
Sanguine
One-Handed sword · cleaver weight
L2 art: a quick succession of tumbling attacks (costs 1 charge). Shaped like a sword but carrying the weight and impact of a cleaver; Soul's weapon from his days as a Will of the Order.
Not stated
Sanguine Twin
Twin short swords
L2 art: a dazzling combo at elevated speed (costs 1 charge). Made by Forge after the original Sanguine, tailored to Soul for agility and speed.
Not stated
Sanguine Reach
Polearm
L2 art: a series of wide swings using the extra reach and weight (costs 1 charge). A polearm version of Sanguine, made by Forge, that trades speed for reach and damage.
Not stated
Man-Cutter
Axe · Phantom Edge
Hold R2 to charge for higher damage; the charged attack can be released straight out of a dodge or mid-run. Tap R2 twice for an instant full-charge swing (costs 2 of a resource).
Not stated
Flaming Mane
Flamethrower · Phantom Edge
Hold R2 to spew waves of fire. Each hit fills the target's Burning meter; overfilling it triggers Ignition, which deals sustained damage.
Not stated
Armybreaker
Two-Handed · broad-bladed polearm
Built to break enemy formations: high shield-breaking power and Rush Assaults that drive through enemy lines.
Not stated
Outlaw's Warblade
Two-Handed · warblade
High shield-breaking power. Drains enemy blood to restore HP, or spends your own HP to cut enemies down; standard-combo hits heal you.
Not stated
The Fanatic's Broken Blade
One-Handed · broken sword
A sword severed by the Order that wakes up when Soul drinks: while Tipsy or Drunk its standard combo becomes a ranged attack that flies at distant foes, with damage falling off over distance.
Not stated
Flying Daggers
Long-Ranged · throwing knives
Press repeatedly for a ranged combo of up to 3 stages, throwing several knives; a full combo uses 1 Remnant Spark.
Not stated
Heartrend Pipa
Artifice · pipa (lute)
Its music releases Sonic Blades: a 3-stage combo fires two blue Sonic Blades, which drain Sha-Chi and can't be blocked, then a red one that hits HP. A full combo uses 1 Remnant Spark.
Not stated
Iron Gauntlets
Martial Skill · gauntlets
High shield-breaking power; every hit builds Fist Intent, making the following strikes stronger. Up to a 3-stage close-range combo; a full combo uses 1 Remnant Spark.
Not stated
Tiger Cannon
Hand cannon · Phantom Edge
Blasts apart distant enemy formations with a single shot, or detonates self-destructing enemies before they close in. Hands-on coverage lists it among the Phantom Edges, and it sits in the R2 Phantom Edge slot while in use in the State of Play footage.
Not stated
Weapon illustrations are based on S-GAME's in-game models; in-game frames and models © S-GAME. Unofficial fan site, not affiliated with S-GAME.
Confidence keyConfirmedDemo VerifiedReportedSpeculative
